Beamng drive nascar tracks

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I still have to make the collisions for the vehicles, the stadiums and the trees. Without cache, on an ssd, it takes about 2 min 32 sec to load. I timed how long it takes for it to load. i will make a fps friendly version with stuff removed later this week. I get 60 fps when i spawn and at worse i have about 24 ish fps. Im not going to give it out to everyone, if i wanted to do that i would release it, but it isnt ready yet Last night and this morning i completely remade the collisions and i fixed a lot of collisions issues, but probably made a few, i havent tested it that much, i would like to know if some would like to beta test it. If you want to suggest a map that you would be interested in having in BeamNG, you can pm me. More maps will probably be made, and more cars as well.

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I will probably convert other stuff, i like doing stuff for BeamNG. I also forgot to mention that im new to creating maps.Īlso, how to improve loading time? Its taking me 5 min (no joke) to load this map, without cache and all.Ĭodemasters: Original creators of the map and textures for Grid Autosport.īurilkovdeni: Meshculling comment. Hi, this is a map that im currently working on.Īs of now ive got the meshes and collisions working in-game.

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